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Design a game leaderboard service

Last updated: Mar 29, 2026

Quick Overview

This question evaluates a candidate's ability to design scalable, low-latency ranking services, testing competencies in distributed systems, data modeling, API design, and consistency and performance trade-offs in the System Design domain.

  • medium
  • Meta
  • System Design
  • Software Engineer

Design a game leaderboard service

Company: Meta

Role: Software Engineer

Category: System Design

Difficulty: medium

Interview Round: Onsite

Design a **game scoring leaderboard** system. ### Core requirements - Players can submit/update their score. - A player can view: 1. **Their own score and rank**. 2. **Friends leaderboard**: ranks/scores among their friends. 3. **Global leaderboard**: ranks/scores among all players. - Support showing: - **Top 10 friends** (and include the user if needed). - **Top 10 global**. - **“Around me”**: e.g., show the user and ~10 entries above/below them. - The leaderboard UI can **scroll/paginate** through global rankings. ### Clarifications to cover - Define tie-breaking (same score). - Latency/throughput targets (assume large scale). - Consistency expectations (how fresh must ranks be?). Provide: - API design - Data model - High-level architecture - Storage/algorithm choices for ranking and scrolling - Scaling, caching, and failure/edge cases

Quick Answer: This question evaluates a candidate's ability to design scalable, low-latency ranking services, testing competencies in distributed systems, data modeling, API design, and consistency and performance trade-offs in the System Design domain.

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Meta
Oct 12, 2025, 12:00 AM
Software Engineer
Onsite
System Design
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Design a game scoring leaderboard system.

Core requirements

  • Players can submit/update their score.
  • A player can view:
    1. Their own score and rank .
    2. Friends leaderboard : ranks/scores among their friends.
    3. Global leaderboard : ranks/scores among all players.
  • Support showing:
    • Top 10 friends (and include the user if needed).
    • Top 10 global .
    • “Around me” : e.g., show the user and ~10 entries above/below them.
  • The leaderboard UI can scroll/paginate through global rankings.

Clarifications to cover

  • Define tie-breaking (same score).
  • Latency/throughput targets (assume large scale).
  • Consistency expectations (how fresh must ranks be?).

Provide:

  • API design
  • Data model
  • High-level architecture
  • Storage/algorithm choices for ranking and scrolling
  • Scaling, caching, and failure/edge cases

Solution

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