{"blocks": [{"key": "7684185d", "text": "Question", "type": "header-two", "depth": 0, "inlineStyleRanges": [], "entityRanges": [], "data": {}}, {"key": "79d22d4b", "text": "Design a simple Animal Chess game using object-oriented principles. Define piece classes (Elephant, Lion, Tiger, Leopard, Wolf, Dog, Cat, Rat) with their unique movements; model a 9×7 board with rivers, traps and dens; implement movement and capture logic; create an API to initialize, place pieces and display state; and supply test cases showing board setup, a lion capture, and a multi-move turn.", "type": "unstyled", "depth": 0, "inlineStyleRanges": [], "entityRanges": [], "data": {}}], "entityMap": {}}