A/B Test: In‑App Purchase Page Pricing (Page A vs Page B)
Context: You are testing two purchase pages in a mobile game. Page A presents a higher price with fewer buyers; Page B presents a lower price with more buyers. Assume randomization at the user level, a 50/50 split, and a 14–28 day observation window. The goal is to decide which page maximizes long‑term profit while maintaining user experience.
-
Hypotheses
-
Why Page A (higher price, fewer buyers) could outperform Page B (lower price, more buyers).
-
Why Page B could outperform Page A.
-
Metrics
-
List primary and secondary metrics (e.g., conversion rate, ARPU, LTV, ROI) and explain why.
-
Statistical Approach
-
How to determine statistical significance and test design details.
-
How to check whether current sample size has enough power.
-
ROI with Promotions
-
How to incorporate promotional cost ("spend X, get bonus Y") into ROI and profit calculations.
-
Follow‑Up Experiment
-
Propose a next experiment based on initial results.