System Design: Asynchronous RLHF/RLAIF Post-Training for a Production Chat LLM
Context
You operate a chat LLM that already serves real user traffic. You want to introduce an asynchronous reinforcement learning-based post-training loop (e.g., RLHF or RLAIF) that safely and incrementally improves the model using online and offline feedback, without compromising uptime, quality, or cost predictability.
Assume you have:
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A base SFT model already deployed to a serving cluster.
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Separate training capacity you can provision.
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Access to human raters and/or AI feedback for preferences.
Requirements
Design an end-to-end, asynchronous system that covers:
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Architecture and Components
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Actors/generators, reward inference, learners, replay/buffers, and orchestrators.
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Explicit separation of serving and training clusters.
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Dataflow and Queues
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Logging, topics/queues, batching, backpressure, and idempotency.
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Online/offline feedback ingestion.
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Learning Details
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Off-policy corrections (e.g., importance sampling, V-trace) when applicable.
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KL control to a base/reference model.
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Credit assignment for delayed/sparse rewards over multi-turn dialogs.
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Prevention of reward hacking.
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Safety and Compliance
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Prompt/content filters, rate limits, canary gating.
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Deployment and Operations
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Versioning, canary and phased rollouts, rollback strategy.
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Monitoring for stability (reward drift, diversity, response quality).
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Cost predictability under asynchronous feedback and load spikes.
Describe concrete design choices, trade-offs, and failure modes. Include diagrams-in-words as needed.