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Design a rate limiter

Last updated: May 8, 2026

Quick Overview

This question evaluates a candidate's competency in designing distributed rate limiting systems, covering rate-limiting algorithms, scalability and fault-tolerance patterns, consistency versus latency trade-offs, and data modeling for distributed state.

  • medium
  • Roblox
  • System Design
  • Software Engineer

Design a rate limiter

Company: Roblox

Role: Software Engineer

Category: System Design

Difficulty: medium

Interview Round: Technical Screen

## Problem: Design a Rate Limiter Design a **rate limiting service** to protect an API from abuse and to provide fair usage. ### Requirements - The API gateway (or edge service) must enforce limits such as: - **Per-user** (or per API key) requests per time window (e.g., 100 req/min). - **Per-IP** limits (optional). - Potentially **per-endpoint** or **per-tenant** limits. - Should support common policies: - Fixed window (acceptable if you discuss edge effects), sliding window, token bucket, or leaky bucket. - Must work in a **distributed environment** (multiple stateless API servers). - Low latency overhead (rate limiting should be fast). ### Clarifications to address - What happens when over limit (HTTP 429, headers like `Retry-After`)? - How do you handle bursts? - What are the consistency needs (strict vs near-accurate)? - How do you avoid a single point of failure? ### Deliverables Explain: 1. The chosen algorithm(s) and why. 2. The high-level architecture and data stores. 3. Key data model, read/write flow. 4. Scaling, fault tolerance, and edge cases.

Quick Answer: This question evaluates a candidate's competency in designing distributed rate limiting systems, covering rate-limiting algorithms, scalability and fault-tolerance patterns, consistency versus latency trade-offs, and data modeling for distributed state.

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Roblox
Jan 22, 2026, 12:00 AM
Software Engineer
Technical Screen
System Design
19
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Problem: Design a Rate Limiter

Design a rate limiting service to protect an API from abuse and to provide fair usage.

Requirements

  • The API gateway (or edge service) must enforce limits such as:
    • Per-user (or per API key) requests per time window (e.g., 100 req/min).
    • Per-IP limits (optional).
    • Potentially per-endpoint or per-tenant limits.
  • Should support common policies:
    • Fixed window (acceptable if you discuss edge effects), sliding window, token bucket, or leaky bucket.
  • Must work in a distributed environment (multiple stateless API servers).
  • Low latency overhead (rate limiting should be fast).

Clarifications to address

  • What happens when over limit (HTTP 429, headers like Retry-After )?
  • How do you handle bursts?
  • What are the consistency needs (strict vs near-accurate)?
  • How do you avoid a single point of failure?

Deliverables

Explain:

  1. The chosen algorithm(s) and why.
  2. The high-level architecture and data stores.
  3. Key data model, read/write flow.
  4. Scaling, fault tolerance, and edge cases.

Solution

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