Critique a Music and Podcast Streaming App and Propose a Way to Raise Engagement

Quick Overview

A three-part product sense question: pick a music and podcast listening app, state its goal, assess what it does well, and propose a change that raises engagement. It tests knowledge of the chosen app, user segmentation, prioritization of solutions and the choice of sound engagement metrics.

Critique a Music and Podcast Streaming App and Propose a Way to Raise Engagement

Company: Google

Role: Product Manager

Category: Product Design & Strategy

Difficulty: medium

Interview Round: Other

Choose any app that people use to listen to music and podcasts, and evaluate it the way its product manager would. Answer in three parts: what the app is trying to achieve, what it already does well, and what you would change to raise engagement. ### Clarifying Questions - May I pick any listening app, including one built by a company other than the one I am interviewing with? - Does "engagement" mean listening time, how many days a week people open the app, or depth of use such as saving, sharing and following? - Should the improvement target listeners only, or may it target creators such as artists and podcasters if that ends up raising listening? - Is the improvement for free listeners, paying subscribers, or both? ### Part 1 — The app and its goal Name the app you chose and why, then state its goal in a way that covers the people it serves and the business behind it. ```hint Two sides of the app A listening app serves more than one group and earns money in more than one way. A goal of "let people play music" leaves half of that out. ``` #### What This Part Should Cover - A justified choice of app. - A goal statement that covers listeners, creators and how the business makes money. - How progress toward that goal would show up in measurable terms. ### Part 2 — What it does well Explain the app's strongest qualities and why each one matters for its goal. ```hint Tie strengths to behavior For each strength, name the listener need it meets and the habit it creates, rather than listing features. ``` #### What This Part Should Cover - A few specific strengths, each tied to a user need. - Why they work: habit, retention, word of mouth, or advantages competitors find hard to copy. - An honest note on where the app is weaker, which sets up Part 3. ### Part 3 — Raising engagement Propose an improvement that would raise engagement. Say whom it is for, what problem it solves, and how you would know it worked. ```hint Pick one group first Engagement rises through one group with one specific problem. Choose the group whose problem holds back its listening most, then design for it. ``` #### What This Part Should Cover - A chosen user segment and a reasoned choice of its main pain point. - Solutions prioritized by impact and effort. - A success metric with guardrails and a way to test it. ### What a Strong Answer Covers - A consistent thread from the goal in Part 1, through the strengths in Part 2, to the improvement in Part 3. - Accurate knowledge of the chosen app, without crediting it with features it lacks or proposing features it already has. - Segmentation that considers both listeners and creators before committing to one group. - An engagement definition that rewards satisfied listening rather than time spent at any cost. - Risks such as eroding the paid plan, losing trust in recommendations, or privacy. ### Follow-up Questions - Your improvement raises listening hours, but the skip rate also rises. Is that a win? - How would your answer change if you were improving the app for podcast listeners rather than music listeners? - A competitor copies your feature within a few months. How do you keep the advantage?

Overview: A three-part product sense question: pick a music and podcast listening app, state its goal, assess what it does well, and propose a change that raises engagement. It tests knowledge of the chosen app, user segmentation, prioritization of solutions and the choice of sound engagement metrics.

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Google
Jul 13, 2025
mediumProduct ManagerOtherProduct Design & Strategy
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Choose any app that people use to listen to music and podcasts, and evaluate it the way its product manager would. Answer in three parts: what the app is trying to achieve, what it already does well, and what you would change to raise engagement.

Clarifying Questions Guidance

  • May I pick any listening app, including one built by a company other than the one I am interviewing with?
  • Does "engagement" mean listening time, how many days a week people open the app, or depth of use such as saving, sharing and following?
  • Should the improvement target listeners only, or may it target creators such as artists and podcasters if that ends up raising listening?
  • Is the improvement for free listeners, paying subscribers, or both?

Part 1 — The app and its goal

Name the app you chose and why, then state its goal in a way that covers the people it serves and the business behind it.

What This Part Should Cover Guidance

  • A justified choice of app.
  • A goal statement that covers listeners, creators and how the business makes money.
  • How progress toward that goal would show up in measurable terms.

Part 2 — What it does well

Explain the app's strongest qualities and why each one matters for its goal.

What This Part Should Cover Guidance

  • A few specific strengths, each tied to a user need.
  • Why they work: habit, retention, word of mouth, or advantages competitors find hard to copy.
  • An honest note on where the app is weaker, which sets up Part 3.

Part 3 — Raising engagement

Propose an improvement that would raise engagement. Say whom it is for, what problem it solves, and how you would know it worked.

What This Part Should Cover Guidance

  • A chosen user segment and a reasoned choice of its main pain point.
  • Solutions prioritized by impact and effort.
  • A success metric with guardrails and a way to test it.

What a Strong Answer Covers Guidance

  • A consistent thread from the goal in Part 1, through the strengths in Part 2, to the improvement in Part 3.
  • Accurate knowledge of the chosen app, without crediting it with features it lacks or proposing features it already has.
  • Segmentation that considers both listeners and creators before committing to one group.
  • An engagement definition that rewards satisfied listening rather than time spent at any cost.
  • Risks such as eroding the paid plan, losing trust in recommendations, or privacy.

Follow-up Questions Guidance

  • Your improvement raises listening hours, but the skip rate also rises. Is that a win?
  • How would your answer change if you were improving the app for podcast listeners rather than music listeners?
  • A competitor copies your feature within a few months. How do you keep the advantage?