This question evaluates object-oriented design and system modeling skills, including abstraction, class responsibilities, object relationships, and domain-driven decomposition, alongside the ability to specify deterministic logic for comparing game outcomes; it is commonly asked to gauge architectural thinking, clarity in modeling complex rules, and designing extensible, testable systems. Classified under Software Engineering Fundamentals, the prompt is primarily a conceptual design exercise with practical implementation aspects for class/interface definitions and interactions, and this summary is provided in English.
Design the object-oriented architecture for a command-line poker game.
Assume a standard 52-card deck (no jokers). Support N players (e.g., 2–8). The system should: