Design an online chess game with undo and leaderboard

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Quick Overview

This question evaluates proficiency in real-time system design, state management, and concurrency control for multiplayer games, including consistency, undo semantics, low-latency messaging, game-state validation, auditability, and leaderboard computation.

Design an online chess game with undo and leaderboard

Company: Meta

Role: Software Engineer

Category: System Design

Difficulty: medium

Interview Round: Onsite

Overview: This question evaluates proficiency in real-time system design, state management, and concurrency control for multiplayer games, including consistency, undo semantics, low-latency messaging, game-state validation, auditability, and leaderboard computation.

Read the full Meta Software Engineer interview experience this question came from

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Meta
Nov 22, 2025
mediumSoftware EngineerOnsiteSystem Design
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