Case study: Evaluate adding video ads to a mobile game
You are the Data Scientist for a free-to-play mobile game. The product team wants to add video ads (could be rewarded and/or interstitial) to increase monetization.
Task
Describe how you would evaluate whether adding video ads is a good idea, and how you would decide whether to roll it out.
Your answer should cover:
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Goal & decision
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What is the decision to be made (ship / not ship / ship with constraints)?
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What does “success” mean?
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Metrics (with tradeoffs)
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Propose
primary
metric(s) and explain why.
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Propose
diagnostic
metric(s) to understand mechanisms.
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Propose
guardrail
metric(s) to ensure you don’t harm the game.
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Experiment / identification strategy
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How would you design an A/B test (unit of randomization, duration, ramp, segmentation/stratification)?
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What confounders or biases are likely (e.g., seasonality, payer vs non-payer mix, novelty effects), and how would you address them?
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Analysis plan
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How would you estimate the
incremental
impact on total revenue and long-term value (LTV)?
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How would you handle heavy-tailed monetization metrics and delayed impact?
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Rollout & monitoring
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What rollout plan would you recommend (e.g., frequency caps, targeting rules)?
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What would you monitor post-launch?
State any assumptions you need to make.