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Implement tap-to-infect color grid on iOS

Last updated: Mar 29, 2026

Quick Overview

This question evaluates proficiency in mobile UI architecture, grid data structures, connected-component algorithm reasoning, and state management concerns such as undo and memory/stack safety within the mobile app development and iOS domain.

  • medium
  • Pinterest
  • Other / Miscellaneous
  • Software Engineer

Implement tap-to-infect color grid on iOS

Company: Pinterest

Role: Software Engineer

Category: Other / Miscellaneous

Difficulty: medium

Interview Round: Onsite

Implement an iOS app that displays a 2D grid of cells colored with two colors. When the user taps a cell, all 4-directionally adjacent cells of the same original color should be "infected" and change to the tapped color in a single interaction. Describe your UI architecture (UIKit or SwiftUI), data structures to represent the grid, and the flood-fill algorithm (iterative vs. recursive) with time/space complexity. Handle large grids efficiently, avoid stack overflow, and support reset/undo.

Quick Answer: This question evaluates proficiency in mobile UI architecture, grid data structures, connected-component algorithm reasoning, and state management concerns such as undo and memory/stack safety within the mobile app development and iOS domain.

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Pinterest
Sep 6, 2025, 12:00 AM
Software Engineer
Onsite
Other / Miscellaneous
7
0

iOS Grid Infection (Flood Fill) Design

Goal

Build an iOS app that displays a 2D grid with two colors. When the user taps a cell, all 4-directionally adjacent cells in the same connected component as the tapped cell should be flood-filled in a single interaction.

Assumptions (to make the problem well-scoped)

  • The grid contains exactly two colors (e.g., Color A and Color B).
  • On tap at cell (r, c), we flood-fill the connected component of the tapped cell’s original color to the other color (toggle). Alternatively, if a current paint color is selected in UI, fill to that color; the algorithm and design remain the same.
  • Adjacency is 4-directional (up, down, left, right).
  • The app should handle large grids efficiently, avoid stack overflow, and support reset and undo.

Deliverables

Describe:

  1. UI architecture (UIKit or SwiftUI) and view structure.
  2. Data structures to represent the grid.
  3. Flood-fill algorithm (iterative vs. recursive) with time/space complexity.
  4. How to handle large grids efficiently and avoid stack overflow.
  5. How to support reset and undo.

Solution

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