Launch Decision Metrics for Testing a New Spotify Track Recommender
Company: Google
Role: Product Manager
Category: Analytics & Experimentation
Difficulty: medium
Interview Round: Other
Your team at Spotify has built a new algorithm for recommending songs. As the product manager, which metrics would you use to make the call on launching it?
```hint Look past the first session
A recommender can win plays today and lose listeners next month. Think about what it should change in listening over several weeks, and what it could quietly make worse.
```
### Clarifying Questions
- Which surface does the algorithm power: a personalized playlist, autoplay after an album ends, radio, or recommendations on the home screen?
- What is it meant to improve: total listening, discovery of new artists, or retention?
- Will it be tested against the current algorithm in a randomized experiment, and how long can that test run?
- Are both Free and Premium listeners in scope?
### What a Strong Answer Covers
- A stated goal and one primary decision metric that reflects listener value rather than raw plays
- Supporting metrics on how listeners respond to recommended tracks, plus longer-term listening and retention
- Guardrails covering total listening, subscriptions and ad revenue, negative feedback, artist diversity and system performance
- An experiment design with a randomization unit, a duration long enough for novelty to fade, and a ship rule agreed in advance
- How to decide when results conflict across metrics or listener segments
### Follow-up Questions
- Plays from recommendations rise but total listening per user is flat. Do you ship?
- How would you tell whether the model is finding new music for people or replaying songs they already know?
- New listeners improve and long-time Premium subscribers get slightly worse. What do you do?
Overview: A product analytics question about deciding whether Spotify should launch a new song recommendation algorithm. It tests choosing a primary decision metric tied to listener value, supporting and guardrail metrics, experiment design that accounts for novelty and cannibalization, and a ship rule for mixed results.