Metaverse Strategy for Google: Go/No-Go Call and Entry Plan

Quick Overview

A product strategy prompt asking whether Google should enter the metaverse and, if so, how. It tests defining an ambiguous market, weighing platform risk against investment cost, assessing Google's assets and earlier hardware efforts, comparing entry options, and setting a phased plan with metrics and kill criteria.

Metaverse Strategy for Google: Go/No-Go Call and Entry Plan

Company: Google

Role: Product Manager

Category: Product Design & Strategy

Difficulty: medium

Interview Round: Other

Make the call: should Google move into the metaverse? If your answer is yes, explain how it should go about it. ```hint Define it, then find the right to win "Metaverse" means different things to different people. Pin down which version you are evaluating, then ask which of Google's existing assets would make its entry hard for others to copy. ``` ### Clarifying Questions - Which definition should I use: persistent shared virtual worlds, VR and AR hardware, or the broader shift to immersive computing? - Is the decision about consumer products, enterprise uses, or both? - What time horizon should the recommendation cover, and how much investment risk is acceptable? - Should I account for Google's past and current AR and VR efforts, or treat this as a fresh decision? ### What a Strong Answer Covers - A working definition of the metaverse and an honest read on demand and timing - A clear go or no-go recommendation that weighs the cost of entering against the risk of being shut out of the next computing platform - Google's assets and gaps relative to Meta, Apple and others, and what its earlier hardware attempts teach - Entry options compared (own virtual world, own hardware, platform layer, services on other devices) and a phased plan - Success metrics, kill criteria and risks, including privacy and safety ### Follow-up Questions - What evidence over the next 12 to 18 months would make you reverse your recommendation? - How would you get developers to build for Google's platform when a rival already has the larger installed base of headsets? - If you could launch only one product first, which would it be, and why?

Overview: A product strategy prompt asking whether Google should enter the metaverse and, if so, how. It tests defining an ambiguous market, weighing platform risk against investment cost, assessing Google's assets and earlier hardware efforts, comparing entry options, and setting a phased plan with metrics and kill criteria.

Google logo
Google
Jul 9, 2024
mediumProduct ManagerOtherProduct Design & Strategy
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Make the call: should Google move into the metaverse? If your answer is yes, explain how it should go about it.

Clarifying Questions Guidance

  • Which definition should I use: persistent shared virtual worlds, VR and AR hardware, or the broader shift to immersive computing?
  • Is the decision about consumer products, enterprise uses, or both?
  • What time horizon should the recommendation cover, and how much investment risk is acceptable?
  • Should I account for Google's past and current AR and VR efforts, or treat this as a fresh decision?

What a Strong Answer Covers Guidance

  • A working definition of the metaverse and an honest read on demand and timing
  • A clear go or no-go recommendation that weighs the cost of entering against the risk of being shut out of the next computing platform
  • Google's assets and gaps relative to Meta, Apple and others, and what its earlier hardware attempts teach
  • Entry options compared (own virtual world, own hardware, platform layer, services on other devices) and a phased plan
  • Success metrics, kill criteria and risks, including privacy and safety

Follow-up Questions Guidance

  • What evidence over the next 12 to 18 months would make you reverse your recommendation?
  • How would you get developers to build for Google's platform when a rival already has the larger installed base of headsets?
  • If you could launch only one product first, which would it be, and why?