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Sort One Hundred Million Digits

Last updated: Jul 14, 2026

Quick Overview

Sort one hundred million digits from 0 through 9 with ten counters instead of a comparison sort. Discuss O(n) counting and reconstruction, constant auxiliary state, input representation, memory traffic, skew tolerance, and a defensible bandwidth-based runtime estimate.

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  • Modal
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  • Software Engineer

Sort One Hundred Million Digits

Company: Modal

Role: Software Engineer

Category: Software Engineering Fundamentals

Difficulty: medium

Interview Round: Technical Screen

# Sort One Hundred Million Digits You must sort an unsorted collection of `100,000,000` integer digits, each in the range `0` through `9`. Describe an algorithm, its complexity, and a defensible order-of-magnitude runtime and memory estimate in a compiled language. Do not assume the digits were generated uniformly. ### Constraints & Assumptions - Every input value is an integer in `[0, 9]`. - The collection is already in memory; parsing text input is a separate cost. - Discuss both a packed one-byte representation and a typical wider integer representation. - A modern machine may have roughly `20-80 GB/s` sustainable memory bandwidth, but exact hardware is not fixed. ### Clarifying Questions to Ask - May the input buffer be overwritten, or is a separate output required? - What element width and container representation does the caller use? - Does the timing include allocation, parsing, validation, or only sorting resident values? - Is one CPU core required, and how warm are the caches and pages? - Is the output expected as individual elements or as ten `(digit, count)` pairs? ### What a Strong Answer Covers - Counting into ten buckets followed by deterministic output reconstruction. - `O(n + 10)` time and `O(10)` auxiliary state when overwriting the input. - Rough traffic and memory estimates based on element width and output policy. - Why comparison sorting is unnecessary and why input skew does not hurt counting sort. - The distinction between a bandwidth lower bound and a credible measured runtime. ### Follow-up Questions - How does the estimate change for `uint8` versus 64-bit integers? - Can multiple threads count without contending on the same ten counters? - When would returning counts be substantially cheaper than materializing sorted output? - Why might parsing decimal text dominate the sorting work?

Quick Answer: Sort one hundred million digits from 0 through 9 with ten counters instead of a comparison sort. Discuss O(n) counting and reconstruction, constant auxiliary state, input representation, memory traffic, skew tolerance, and a defensible bandwidth-based runtime estimate.

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Sort One Hundred Million Digits

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Jul 12, 2026, 12:00 AM
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Sort One Hundred Million Digits

You must sort an unsorted collection of 100,000,000 integer digits, each in the range 0 through 9. Describe an algorithm, its complexity, and a defensible order-of-magnitude runtime and memory estimate in a compiled language.

Do not assume the digits were generated uniformly.

Constraints & Assumptions

  • Every input value is an integer in [0, 9] .
  • The collection is already in memory; parsing text input is a separate cost.
  • Discuss both a packed one-byte representation and a typical wider integer representation.
  • A modern machine may have roughly 20-80 GB/s sustainable memory bandwidth, but exact hardware is not fixed.

Clarifying Questions to Ask

  • May the input buffer be overwritten, or is a separate output required?
  • What element width and container representation does the caller use?
  • Does the timing include allocation, parsing, validation, or only sorting resident values?
  • Is one CPU core required, and how warm are the caches and pages?
  • Is the output expected as individual elements or as ten (digit, count) pairs?

What a Strong Answer Covers

  • Counting into ten buckets followed by deterministic output reconstruction.
  • O(n + 10) time and O(10) auxiliary state when overwriting the input.
  • Rough traffic and memory estimates based on element width and output policy.
  • Why comparison sorting is unnecessary and why input skew does not hurt counting sort.
  • The distinction between a bandwidth lower bound and a credible measured runtime.

Follow-up Questions

  • How does the estimate change for uint8 versus 64-bit integers?
  • Can multiple threads count without contending on the same ten counters?
  • When would returning counts be substantially cheaper than materializing sorted output?
  • Why might parsing decimal text dominate the sorting work?
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