Success Metrics and Holdout Design for Facebook's Original News Feed
Company: Meesho
Role: Product Manager
Category: Analytics & Experimentation
Difficulty: medium
Interview Round: Other
You are one of Facebook's early product managers, and the company is launching its News Feed. How would you evaluate the launch?
```hint Ask what the feed replaces
Think about how people kept up with friends before a feed existed, and which of those habits the feed is meant to change. Some numbers should rise, some should fall, and some must not move.
```
### Clarifying Questions
- Is the decision whether to launch the feed at all, or whether the launch that has happened is working?
- Can some users or some school networks be held back from the feed for a while, or does it go to everyone at once?
- Over what period should the launch be judged: the first days, or the months after people get used to it?
- Is the main aim more interaction between friends, more people sharing, or more people coming back each day?
### What a Strong Answer Covers
- A goal for the feed and a primary success metric tied to it, including behaviors the feed should grow and behaviors it should replace.
- A measurement design that accounts for friends influencing each other, so the comparison is not contaminated.
- Guardrails for privacy, user sentiment and sharing, and a way to tell an initial negative reaction from lasting harm.
- How novelty effects are separated from durable changes in return visits and posting.
- A decision rule agreed in advance that covers keeping, changing and rolling back the feed.
### Follow-up Questions
- In the first week, protest groups form and complaints pour in, yet visits are up. What do you recommend?
- Profile page views drop sharply after launch. Is that a problem?
- How would you tell whether the feed makes people share more, rather than only read more?
Overview: An analytical product question that casts you as an early Facebook product manager evaluating the launch of News Feed. It tests choosing success metrics and guardrails, designing a holdout that accounts for friends influencing each other, and telling early backlash and novelty apart from lasting impact.