- 07/27: got the questionnaire
- 08/11: recruiter connected
- 08/24: R1, and R2 got scheduled the same day
- 09/17: R2
Coding 1: Meeting Rooms II
Coding 2: Jump Game
Design: design the client-side part of a system where users can edit some data. The network isn't always reliable, so while editing it needs to support local storage, and sync the edits with the server once the network comes back. There can also be multiple devices editing the same data at the same time, so it needs to handle version conflicts.
Discussion
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