The Software Engineer role at Resman is a pivotal position focused on building and maintaining the robust platforms that drive property management solutions. You will be responsible for translating complex business requirements into scalable, efficient code, ensuring that the software remains reliable for a diverse user base. Your work directly impacts how property managers interact with their data, making your contributions central to the product's overall performance and user satisfaction.
Operating within the Resman engineering team requires a balance of technical precision and collaborative problem-solving. Whether you are working on front-end interfaces or back-end architecture, you will be expected to contribute to the full software development lifecycle. This role is ideal for engineers who thrive in environments where they can see the immediate impact of their code and are eager to tackle challenges that bridge the gap between technical implementation and user needs.
Initial Contact
reportedAn unlabelled round is first an information problem, and the cheapest information is free. Whoever schedules it can usually tell you how long it runs, who will be in the room and what they work on, whether you will be writing code and in what environment, and whether anything is being sent beforehand. Ask in writing so the answer is on record, then prepare for the two or three formats those answers still leave open instead of betting on one. What separates a strong candidate is not guessing right; it is having an opening that works whichever one it turns out to be.
What to demonstrate
- Whether you can start work from an ambiguous brief, since tolerating a vague scope without stalling is the same thing the job asks for
- Whether the questions you asked beforehand were ones that change your preparation, such as duration, medium and who is joining, rather than ones whose answers you could not have acted on
- Whether you adapt when the round turns out to be something other than what you were told, instead of spending the first ten minutes visibly recalibrating
How to prepare
- Send one short scheduling message asking four things: how long, who is joining and what they work on, whether you will be writing code and where, and whether to prepare anything in advance. Treat a vague reply as real information, since it means the round is loosely structured and you will be shaping it yourself.
- Write one opening that works in any of the formats still open: restate in your own words what you have been asked to do, then ask which of two directions is more useful to them. Say it aloud until it stops sounding recited.
- Set up for the two most likely formats before the call starts, with a blank editor in the language you would choose and a shared document you can type into, so a format surprise costs you nothing in the first minutes
Technical Evaluation
reportedMost of the time lost in this format is not lost to thinking. It goes to a standard-library call you half-remember, an off-by-one in a loop bound, and a debugging loop that mutates code at random until something passes. When output is wrong, stop re-reading the whole function: take the smallest input that reproduces it and walk the state through by hand, printing intermediates if the environment allows. Guessing at a fix without a failing case you understand is how a five-minute bug becomes twenty, and the clock does not pause while you do it.
What to demonstrate
- Whether you reach the right structure without a detour, and can write it from memory rather than only recall that one exists
- Whether overflow is considered where the language has fixed-width integers, since a signed 32-bit value stops at 2,147,483,647 and then wraps in Java, is undefined behaviour in C++, and does not arise in Python, whose integers grow instead
- Whether recursion depth is treated as a constraint on large inputs, given that CPython's default limit is 1000 frames and a deep recursion can exhaust the stack in any language where an iterative version would not
- Whether a failing case is isolated and explained before any edit is made to the code
How to prepare
- From an empty file and with no references open, implement the pieces you lean on most: a heap push and pop, an iterative DFS with an explicit stack, and a binary search whose midpoint is written lo + (hi - lo) / 2, which avoids the overflow that (lo + hi) / 2 can hit in a fixed-width integer type
- Time yourself on the ten library calls you look up most, such as sorting with a custom comparator, splitting and joining strings, and finding the next key at or above a value in an ordered map, until the lookup is gone
- Take a solution you know is broken and, before touching it, write one sentence naming the input, the expected value and the actual value. Repeat until you do it without deciding to.
PracHub editorial advice for the preparation topics above.
Shipping a migration and the code that depends on it as a single change
During any rolling deploy, and for as long as a rollback remains possible, old and new code execute against the same schema at the same time. A migration that drops or renames a column breaks every instance that has not restarted yet, and code that requires a column the migration has not applied breaks every instance that restarted early. The discipline is expand then contract: add the new column nullable, write both shapes, backfill in batches, move reads across once the backfill is verified, and only then stop writing the old shape and drop it - four deploys, usually spread over days. It feels disproportionate until the first rollback, at which point it is the only reason the previous version still runs.
Letting a slow dependency consume unbounded concurrency
The failure that takes a service down is usually not an error but a delay. A dependency answering in thirty seconds instead of fifty milliseconds holds each request's worker or connection six hundred times longer, and since required concurrency is arrival rate times latency, a fleet sized for sixty in-flight requests now needs thirty-six thousand to sustain the same rate - so it queues, and requests whose clients have already abandoned them still occupy resources. Retries make it precisely worse: a policy of three attempts triples the load on a dependency at the exact moment it is least able to serve, which is how one slow dependency becomes an outage of everything sharing that pool. Containment is four specific things - a timeout on every outbound call shorter than the caller's remaining budget, a bounded pool per dependency so one cannot starve the others, backoff with full jitter rather than a fixed delay so retries do not resynchronise, and a circuit that stops sending once the failure rate makes an attempt pointless.
Treating a network call as though it were a local function call
A remote call can be slow, fail, or return after you stopped waiting, so name the timeout, the retry policy, and what the caller sees while the dependency is down. A call with no timeout turns one slow dependency into an exhausted thread or connection pool in every service upstream of it.
Optimising an axis nobody named
Ask which resource is actually scarce here: wall-clock latency, throughput, memory footprint, cost per request, or engineering time. Shaving a constant factor off an in-memory step is wasted effort when the same function makes a blocking remote call inside the loop.
Choose a category, try a prompt, then open its approach, worked solution or follow-up when you need it.
Track a rolling failure rate per destination for circuit decisions
The egress service delivers about 1,500 webhooks per second across roughly 40,000 destinations, each call bounded by a 10 second timeout. Maintain, per destination, the failure rate over the trailing 60 seconds so a caller can ask before dispatch whether the circuit should open. Attempts arrive as (destination_id, finished_at_ms, outcome). Requirement: amortised O(1) per attempt, with total memory bounded by the destination count rather than by traffic. Give the structure, its exact memory, and the rule that stops a destination with three attempts from opening a circuit.
Approach
- Name the exact-deque version and then reject it as the default. Holding timestamps and advancing a tail pointer past anything older than now minus 60 seconds is a correct two-pointer window at amortised O(1) per attempt, but its memory tracks in-window traffic, so one destination in a retry storm holds hundreds of thousands of entries while thousands of quiet destinations hold none.
- Use a ring of 60 one-second buckets per destination, each bucket a pair of counters for attempts and failures. On an attempt, advance the ring by the elapsed whole seconds, zeroing at most min(elapsed, 60) buckets, then increment the head. That is amortised O(1) with a fixed footprint per destination.
- State the footprint: 60 buckets times two 4-byte counters is 480 bytes of payload per destination, so 40,000 destinations is roughly 20 to 25 MB with per-entry overhead, bounded by the catalogue rather than by the rate. The cost is granularity, since the oldest bucket ages out in whole seconds, which is far tighter than the decision needs.
- Require a minimum sample before the circuit may open. A destination with three attempts and three failures reads as 100 percent and is not evidence; a floor of roughly 20 attempts in the window makes the ratio meaningful, and below that floor use a run of consecutive failures as the trigger instead.
- Expire idle destinations, or memory grows with every destination ever seen rather than with the live set. Hold the rings in a bounded LRU keyed on destination_id and treat a miss as no history, which is the correct default for an endpoint that has been silent for a minute.
- Keep the half-open probe out of the window arithmetic. After the circuit opens, one probe per interval decides whether to close it, and folding that single success into a window that still holds a 100 percent failure history would reopen the destination on one data point.
Follow-up
- The fleet is 30 instances and each sees roughly a thirtieth of a destination's traffic. Where does the rate actually live, and what does a per-instance answer get wrong?
- A destination answers in 9.5 seconds and succeeds. It is not failing but it is consuming your per-destination concurrency. What signal should open the circuit here?
- How would you make the window survive a process restart, and is it worth the cost?
Find overlapping job attempts and peak concurrency from lease records
A day of job_run history yields about 50,000,000 attempt records: (job_run_id, job_type, attempt, started_at, finished_at which is NULL when the worker died, lease_expires_at). Leases expire on a clock, so a job that outran its lease ran twice. Produce (a) every job_run_id whose attempts overlapped in wall-clock time and (b) the peak number of simultaneously running attempts per job_type with the minute it occurred. Target O(n log n). State how you treat a NULL finished_at and what clock skew does to your answer.
Approach
- Define the interval before sorting anything: an attempt occupies [started_at, COALESCE(finished_at, lease_expires_at)). finished_at is observed and lease_expires_at is only a promise, so every attempt without a finish contributes an estimate and the whole result is a lower bound on overlap rather than an exact count.
- For peak concurrency, sweep: emit 2n endpoints, sort by (timestamp, kind) with ends ordered before starts at equal timestamps, then walk the sequence maintaining a counter per job_type and record each type's maximum with its timestamp. O(n log n) dominated by the sort, O(n) space, or O(1) extra if the sort is external and the walk streams.
- For overlap detection, do not compare attempts pairwise. A single global sort by (job_run_id, started_at) gives both the grouping and the order; within a group, keep the maximum end seen so far and report an overlap exactly when the next start is less than that running maximum, which is one linear pass after the sort.
- Half-open intervals matter and are easy to get wrong: with closed intervals an attempt ending at the same millisecond another begins reads as concurrency two, and across 50,000,000 records that artefact swamps the real signal.
- State the clock caveat: started_at and finished_at are written by different workers, so under skew of a few hundred milliseconds an apparent overlap shorter than that bound is not evidence. Filter reported overlaps by a minimum duration, or prefer timestamps written by whichever component heartbeats the lease.
- Scale the sort rather than assuming it fits: the sweep emits two endpoints per attempt, so 50,000,000 records become 100,000,000 endpoints, and at roughly 24 bytes each, an 8-byte timestamp plus a 4-byte job_type plus a kind flag padded to alignment, that is about 2.4 GB of sort keys before any scratch space. Either push the ordering into the database behind an index on (job_type, started_at) or run an external merge sort in chunks; the overlap pass sorts n records rather than 2n, so it is the cheaper of the two.
Worked solution 30 min
- Write the interval derivation with the COALESCE and state in one line which of the two end sources is observed and which is assumed.
- Write the concurrency sweep: the endpoint tuples, the sort key including the end-before-start tie-break, and the per-job_type counter.
- Hand-trace four attempts of one job, two disjoint and two overlapping by three seconds, and confirm the overlap detector fires exactly once.
- Add the skew filter as a minimum overlap duration, state the value you chose, and justify it from how the timestamps are written.
Follow-up
- A handler is not idempotent and you have found 400 overlapping jobs. Which of them actually caused damage, and what would you query to find out?
- Peak concurrency for one job_type is 4 against a configured cap of 4. Is the cap working, or is the data hiding attempts that never started?
- How would you compute both answers incrementally as records arrive rather than in a daily batch?
Canonicalise a request body into a stable idempotency fingerprint
idempotency_key.request_fingerprint is a SHA-256 over the method, path and canonicalised body, and a retry whose fingerprint differs must be rejected with 422 rather than served the stored response. Write the canonicaliser. Bodies are JSON up to 256 KB nested at most 32 levels; clients vary key order, whitespace and unicode escaping, and some send 64-bit ids as JSON numbers. Produce a deterministic byte string such that semantically identical bodies match and any semantic difference does not. State your complexity and name two normalisations you refuse to perform.
Approach
- Parse once into a tree, then re-serialise under fixed rules: object keys sorted, array order preserved, one escaping convention, no insignificant whitespace. Parsing is O(n) and sorting keys is O(k log k) per object, so O(n log n) overall with O(depth) stack, and the 32-level cap is enforced during parsing because hostile nesting is how a canonicaliser becomes a stack overflow.
- Sort keys by their UTF-8 bytes and say why the obvious implementation is wrong in some runtimes: a default string comparison that orders by UTF-16 code units places surrogate pairs, meaning code points from U+10000 up, below U+E000 to U+FFFF, which is not UTF-8 byte order, so two services written in different languages disagree on the same document.
- Do not re-encode numbers through a double. IEEE-754 binary64 represents integers exactly only up to 2^53, so normalising a 19-digit id through a float changes it, and 1 against 1.0 cannot be reconciled without deciding whether they are the same value. Preserve the literal token, and require ids as strings at the API boundary if you want them comparable.
- Reject duplicate keys rather than picking one. JSON permits them and parsers disagree, most keeping the last, so any choice you make ties the fingerprint to a parser detail that the code handling the request does not necessarily share.
- Frame the hash preimage so concatenation cannot collide: delimit or length-prefix the method, path and body, otherwise one request's fields can be rearranged into another request with the same byte stream and the same fingerprint.
- Name the refusals and their consequence: no case folding, no dropping of null-valued keys, no Unicode normalisation. Each makes two different requests fingerprint alike, and the resulting failure is the worst one this table has, since the second request is answered with the first one's stored response and its effect never happens.
Follow-up
- A client sends the same logical request with an extra field your API ignores. Same key, different fingerprint, so you return 422. Is that the right answer?
- Where does the fingerprint get computed relative to request decompression and the body-size limit?
- The endpoint takes 1,000 requests per second with 256 KB bodies. What does hashing cost, and does it belong at the edge or in the core service?
Stop tag and share joins from fanning out a page
resource_tag is (resource_id, tag_id) with PK (resource_id, tag_id); resource_share is (resource_id, shared_with_user_id, permission). The tagged-and-shared listing inner-joins resource to both, filters tenant_id, tag_id = ANY($2) and shared_with_user_id = $3, orders by updated_at DESC and takes 50. Pages come back with fewer than 50 distinct resources and the total in the header is far too high. Explain the row multiplication, rewrite both the page query and the count query so each is correct, and name the index each one needs. PostgreSQL 16.
Approach
- Do the arithmetic against the predicates that are actually there. An inner join emits one row per matching child row, and both joins are filtered: tag_id = ANY($2) admits only the requested tags, shared_with_user_id = $3 admits one user's share rows. So a resource holding three of the requested tags and shared with $3 once yields three rows, not one — the multiplier is its count of matching tags times its share rows for that single user, and that second factor is 1 unless the table admits duplicate (resource_id, shared_with_user_id) pairs. LIMIT 50 then limits rows rather than resources, and COUNT(*) counts pairs — the header is the product, not the population.
- Reject DISTINCT as the fix. It deduplicates after the product has been built, so the planner must materialise and sort the fanned-out set before the LIMIT can apply, and it leaves any SUM or AVG in the same select list wrong.
- Rewrite both filters as semi-joins, keeping resource as the only row source: AND EXISTS (SELECT 1 FROM resource_tag rt WHERE rt.resource_id = r.resource_id AND rt.tag_id = ANY($2)) and the same shape against resource_share. A semi-join stops at the first match per resource and preserves the driving index order, so ORDER BY updated_at DESC, resource_id DESC LIMIT 50 still stops after 50 rows.
- Count with the same predicates and no join at all: SELECT count(*) FROM resource r WHERE r.tenant_id = $1 AND r.status = 'active' AND EXISTS (...) AND EXISTS (...). Nothing multiplies a resource, so the number is the population.
- Attach the tags for display after the page has been cut — LEFT JOIN LATERAL (SELECT array_agg(rt.tag_id) FROM resource_tag rt WHERE rt.resource_id = p.resource_id) ON TRUE over the 50 returned rows. Aggregate over the page, never over the tenant.
- Index both directions and say which query each serves: PK (resource_id, tag_id) serves the lateral lookup, (tag_id, resource_id) serves the EXISTS probe by tag, and resource_share needs (shared_with_user_id, resource_id) for the same reason. An index covering one direction only leaves the other as a scan.
Worked solution 30 min
- Build a tenant where each resource carries 0-5 tags from a 20-tag vocabulary and is shared with 0-4 distinct users, then bind $2 to three tags and $3 to a user holding shares on about half the resources. Run the joined query and compare its row count to the distinct resource count on page one.
- Run COUNT(*) on the joined shape and on the EXISTS shape and compare both to a ground truth computed from distinct ids; then give $3 a second permission row on 10% of resources and record which of the two counts moves.
- EXPLAIN both page queries and compare rows-read plus the presence of a Sort or HashAggregate node above the join.
- Add (tag_id, resource_id), re-run the EXISTS probe, and record the plan change on the inner side.
Follow-up
- The filter changes from 'any of these tags' to 'all of these tags'. Rewrite it and state what it costs relative to the ANY form.
- A resource can be shared with the same user twice under different permissions. Does your count change, and should it?
- Where does the correct total come from when the tenant holds 4M resources and the header must not cost 200 ms?
Write the update path that detects a concurrent edit
resource carries version INT NOT NULL DEFAULT 1. resource_revision holds revision_id, resource_id, version, actor_user_id, change_kind, patch JSONB, request_id, created_at with UNIQUE (resource_id, version). outbox_event holds aggregate_type, aggregate_id, aggregate_version, event_type, payload, status. A PUT carries the version the client read. Write the exact statements for the single transaction that applies the edit, records the revision and enqueues 'resource.updated', and give the handler's branch on zero affected rows. Then say what PostgreSQL 16 does under READ COMMITTED when two of these updates hit one row at once.
Approach
- One transaction, three writes, no network call inside it: UPDATE resource SET title = $3, version = version + 1, updated_at = now() WHERE resource_id = $1 AND tenant_id = $4 AND version = $2; then INSERT the resource_revision row at version $2 + 1; then INSERT the outbox_event row at the same aggregate_version. The event goes to a table rather than a broker because no transaction spans both.
- Branch on the affected-row count before doing anything else. Zero has three causes — stale version, wrong tenant, row gone — so re-read once and map to 409 carrying the current version, or 404 for an id outside the caller's tenant, which also stops the endpoint confirming that another tenant's id exists.
- State the engine behaviour instead of assuming it. Under READ COMMITTED the second UPDATE blocks on the row lock, and when the first commits PostgreSQL re-evaluates the WHERE clause against the newly committed row, so the version predicate now fails and the statement reports zero rows. Under REPEATABLE READ the identical collision raises SQLSTATE 40001 instead, so the handler must fold both shapes into one conflict response.
- Keep UNIQUE (resource_id, version) even though the predicate already serialises writers. It is what makes a lost update unwritable if any other path ever reaches the revision table, and it converts a logic bug into 23505 rather than into a silently missing history row.
- Refuse to auto-retry the whole PUT. A retry re-reads the winner's state and reapplies an intent formed against data that no longer exists — the silent overwrite the version token was added to detect. Return the conflict; merge field-wise only if the patches are provably disjoint.
- Note that now() is the transaction timestamp in PostgreSQL, so resource.updated_at, the revision's created_at and the outbox row share one instant, which is what later makes reconciliation between the three tables unambiguous.
Follow-up
- A client sends the version it read ten minutes ago and the resource has moved three versions. What is in your 409 so it can resolve the conflict without a full re-fetch?
- Two editors, two disjoint fields, no overlap. Does your answer still refuse the second write, and should it?
- Every write now touches a second hot table. How do you keep the outbox insert and its partial index from becoming the write bottleneck at 1.2k writes/second?
Can you explain your process for optimizing front-end performance?
Can you explain your process for optimizing front-end performance?
Approach
- Work from the requirement backwards to the design.
- Clarify what is being asked and what a complete answer contains.
- State your assumptions explicitly before working the problem.
Follow-up
- What assumption would you test first?
- How would you know your answer was wrong?
What is your preferred approach to managing state in a web application…
What is your preferred approach to managing state in a web application?
Approach
- Work from the requirement backwards to the design.
- State your assumptions explicitly before working the problem.
- Clarify what is being asked and what a complete answer contains.
Follow-up
- How would you know your answer was wrong?
- What assumption would you test first?
Explain a technical challenge you faced and how you arrived at your so…
Explain a technical challenge you faced and how you arrived at your solution.
Approach
- Work from the requirement backwards to the design.
- Clarify what is being asked and what a complete answer contains.
- Say what you would check first and why it is the highest-information step.
Follow-up
- How would you know your answer was wrong?
- What assumption would you test first?
Make the resource write endpoint safe for retrying clients
The edge API accepts POST /v1/resources at 1.2k writes/second peak under a 400 ms p99 budget, and clients retry on timeout. idempotency_key has PRIMARY KEY (tenant_id, idempotency_key) plus request_fingerprint CHAR(64), state in ('in_flight','succeeded','failed'), response_status, response_body, resource_id, locked_until and expires_at. Specify the exact sequence the handler runs: what the second request does when it arrives while the first is still executing, what a retry carrying a different body receives, what happens when a process dies mid-request, and how the table is kept from growing without bound.
Approach
- Start from the race rather than the happy path. Insert the key row first, in its own short transaction, with state 'in_flight' and locked_until set to now() plus the request deadline. The unique constraint on (tenant_id, idempotency_key) is the arbitration mechanism: exactly one caller commits the insert, and every other caller takes a unique violation (SQLSTATE 23505) and becomes a follower. Reading the table and then inserting is a check-then-act race that both callers pass, and they pass it most often under the load that generates the retries.
- Give the follower a branch for every state it can observe, with no fall-through to doing the work: fingerprint mismatch means the key is being reused for a different request, so reject with 422 and never replay the stored response; 'succeeded' replays response_status and response_body verbatim; 'failed' allows a fresh attempt; 'in_flight' with locked_until in the future is answered with 409 and a retry hint, or a short bounded wait, because the only alternative is executing the effect twice.
- Commit the effect and the record of the effect together. The resource insert, its resource_revision row, its outbox_event row and the transition of the key row to 'succeeded' all happen in one transaction, so no crash can leave the work done and the key still 'in_flight'. The earlier insert is deliberately a separate transaction: it has to be visible to a concurrent caller before the work starts, which an uncommitted row is not.
- Close the wedged-key path. A process that dies after the insert leaves a row that would otherwise block that key forever, which is what locked_until exists for. Reclaim with a single conditional statement, UPDATE ... SET state='in_flight', locked_until=now()+interval WHERE ... AND state='in_flight' AND locked_until < now(), and treat a zero rowcount as losing the reclaim. Two statements that read and then update reintroduce the original race one layer down.
- Size the retention before it becomes an incident. At the 1.2k/second peak a 24-hour window is on the order of 100 million rows, and the table grows with traffic rather than with data, so the sweep is load-bearing. Batched deletes driven by an index on expires_at keep it bounded. Range-partitioning by day and dropping whole partitions is cheaper, but PostgreSQL requires every partition-key column to appear in the primary key, so the key becomes (tenant_id, idempotency_key, created_at) and a retry that straddles the boundary no longer collides with its original. State that cost rather than meeting it later.
Worked solution 20 min
- Draw a timeline with the retry arriving 150 ms into a 900 ms first attempt, and mark the instant each row becomes visible to the other transaction.
- Write the insert-first statement, then a five-row branch table for the follower: fingerprint mismatch, 'succeeded', 'failed', live 'in_flight', expired 'in_flight' - one action each.
- Write the single conditional UPDATE that reclaims an expired in_flight row, and argue why two concurrent reclaimers cannot both see a non-zero rowcount.
- Compute rows per day at peak, name the index the sweep uses, and check the sweep rate against the insert rate.
Follow-up
- The stored response body averages 200 KB and this table is now the largest in the database. What do you store instead, and what does a replay return once the body has been pruned?
- A client library generates a fresh idempotency key on every attempt. What breaks, which layer should have caught it, and does the server have any defence?
- The first attempt succeeded but its response was lost, and the client retries 30 hours later, after the key expired. What does the second attempt do, and is that acceptable?
One log partition stops advancing while the others drain
Search results for a subset of tenants are hours stale; the rest are current. The projection consumer reports lag of zero on 15 of 16 partitions and 400,000 on one. Its error rate is flat and its CPU is idle. outbox_event has no pending rows older than a second, so the relay has published everything it holds. Identify the mechanism, give the ordered checks, and state what you do in the first ten minutes versus what you change permanently.
Approach
- Read the lag distribution first. A slow consumer lags everywhere; zero on fifteen partitions and 400,000 on one is not throughput. Idle CPU on the stuck partition means the consumer is not advancing its offset at all, which points at one message it cannot get past rather than at a rate problem.
- Exonerate the producer before touching the consumer. No pending outbox rows older than a second means the relay published, so the event exists in the log. This separates never sent from sent and never applied, which are different code paths and usually different owners.
- Read the message at the stuck offset and the handler's log lines for its event_id. A flat error rate with no progress has two explanations and you must distinguish them: the handler is throwing and the retry loop is swallowing it, or the handler is blocking on something and never returning. Idle CPU with no error lines favours the second.
- Mitigate before diagnosing further. Move the offending event to a dead-letter store and commit the offset past it. Adding consumers does nothing here, because a partition is consumed by exactly one member of the group, and the blast radius is every aggregate hashed to that partition, not only the aggregate that produced the bad event.
- Fix permanently by bounding handler attempts and dead-lettering on exhaustion, so no single message can stop a partition. Then replay the dead-lettered event once the handler is fixed: it carries aggregate_id and aggregate_version, so a consumer that discards versions it has already applied can absorb the replay, and resource_revision is the fallback if the event itself is unusable.
Follow-up
- The dead-lettered event carried aggregate_version 7 and the projection had applied 6. What must the replay do differently if 8 and 9 landed in the meantime?
- How do you show staleness to the user while the partition is behind, given the API already returns the projection's watermark?
- What changes if the message is poison because a previous deploy wrote a payload shape the current code cannot parse?
Four days sample coding, design, fundamentals and the practical rounds at deliberately shallow depth, which is enough to surface the topics you did not know were in scope. That map, rather than a guess made on day one, decides where the last three days go.
Prepare, practise & reflect
One practical outcome each day. Spend longer where you need it.
0 / 7 done01Coding, one pass at shallow depth
- Solve one problem from each of six families, an array with two pointers, hash counting, binary search, a tree traversal, a graph traversal and one dynamic program, under a hard twenty-minute cap with no extensions, marking each finished, late, or stalled.
- For every stall, write the exact move you could not make rather than the subject, so the note reads could not turn the recurrence into a loop rather than bad at dynamic programming.
- Fix nothing today. The value of the pass is the unfixed record.
Deliverable: Six timed attempts marked finished, late or stalled, each stall carrying a named blocking move.
Practice prompt ↗Practice prompt ↗Worked solution ↗02Design, one pass at shallow depth
- Spend twenty minutes each on three different shapes, a read-heavy feed, a write-heavy ingest path, and something needing a transaction across two entities, stopping each at requirements, interface and data model.
- After each, write the first question you could not answer, which is usually a number you could not estimate or a failure mode you had no vocabulary for.
- Mark which of the three you would be most relieved not to be asked, and treat that as data rather than as a preference.
Deliverable: Three shallow designs, each with the first unanswerable question written at the bottom.
Practice prompt ↗Practice prompt ↗03Fundamentals and the practical rounds
- Answer eight short questions in writing at four minutes each, covering the material that fills the gaps between the big rounds: what happens between a URL and a rendered page, what an index costs on write, when a process is preferable to a thread, and what conditions a deadlock requires.
- Do one thirty-minute practical task of the kind a take-home compresses: read an unfamiliar two-hundred-line file and write what it does, what you would change, and the one thing you remain unsure of.
- Score every answer fluent, correct but slow, or absent, and keep the absent ones visible.
Deliverable: Eight scored short answers and one written reading of unfamiliar code.
Practice prompt ↗Practice prompt ↗04The rounds that are about you, and the map
- Deliver three behavioural answers aloud against a timer, a conflict, a failure you owned, and a decision made without enough information, marking any that ran past three minutes or contained no number.
- Assemble the map: every marked item from days one to three on a single page, sorted by how likely it is to appear in your loop rather than by how uncomfortable it felt.
- Choose exactly two areas for the remaining three days and write down what you are deliberately abandoning.
Deliverable: A one-page scored map of the whole surface area with two areas chosen and the rest explicitly abandoned.
Practice prompt ↗Practice prompt ↗Worked solution ↗05First chosen area, to the depth you skipped
- Work the higher-ranked area in four focused blocks, choosing items one level above where you stalled rather than repeating what already works.
- After each block write the rule you extracted in one sentence with its precondition attached, since a rule carrying no precondition is exactly what fails under a variation.
- Re-attempt the day-one or day-two item that exposed this area and compare against the original timing.
Deliverable: Four worked blocks, a timed re-attempt against the original, and three one-sentence rules with preconditions.
Practice prompt ↗Practice prompt ↗06Second chosen area, where the gap is coverage rather than speed
- Treat the second area differently from the first. Day five drilled something you could already half-do; this one is usually a topic you had simply never met, so build one worked reference example end to end and keep it, rather than attempting six problems badly.
- Write down the vocabulary you were missing on day two or three, five terms at most, each with the one sentence that makes it usable in an answer rather than the textbook definition.
- Redo the shallow attempt that exposed this area and note whether you now fail later in the problem, because moving the failure point is the realistic gain from a single day and is worth more than a score that did not change.
Deliverable: One worked reference example for the newly covered area, a five-term vocabulary list, and a note on where the failure point moved.
Practice prompt ↗Practice prompt ↗07Reassemble the loop
- Sit two rounds back to back with no gap, ordering them so the area you chose second comes last, because the map was built from rested, isolated attempts and the loop will reach your weaker area when you are already spent.
- Write where the second round suffered from the first, which is normally the point at which structure collapses into narration.
- Reduce the week to one page holding only the rules you can state without reading them.
Deliverable: Mock notes on cross-round carryover plus a one-page card of rules you can recite from memory.
Practice prompt ↗Worked solution ↗Expand any day for tasks and deliverables. Your progress is saved on this device.
Nobody is scoring your stamina at three in the morning. What carries weight is which signal told you something was wrong, what you measured before touching anything, what you rolled back versus what you fixed forward, and why you picked one. 'We restarted it and it went away' is a story about not knowing.
Describe a time you had to solve a difficult programming bug under a d…
Describe a time you had to solve a difficult programming bug under a deadline.
Approach
- Name the disagreement and how you resolved it with evidence.
- Close with what you would do differently, concretely.
- State the situation in two sentences and spend the rest on the reasoning.
Follow-up
- What did you decide not to do, and why?
- How did you know your change caused the improvement?
What is your experience with.NET development?
What is your experience with.NET development?
Approach
- State the situation in two sentences and spend the rest on the reasoning.
- Give the blast radius: what could have broken, and what you measured.
- Close with what you would do differently, concretely.
Follow-up
- How did you know your change caused the improvement?
- What did you decide not to do, and why?
Turn a code review disagreement into a decision
A colleague's change updates a row with UPDATE resource SET version = version + 1 WHERE resource_id = $1 AND version = $2 and treats an affected-row count of zero as a successful no-op. You read that as a silently lost update; they think returning 200 is friendlier to clients than returning a conflict. Describe how you have handled a review disagreement of this shape: what goes in the comment, when you leave the thread, and who decides. Then write the comment you would leave here, in under 80 words.
Approach
- Sort the disagreement before writing anything. A silently discarded write is a correctness claim about data; the choice between 409 and 412 is taste. Only the first justifies blocking a merge, and saying which one you are doing is most of the value of the comment.
- Make the claim reproducible in the comment itself with an interleaving rather than a principle: A reads version 7, B reads version 7, B commits version 8, A's predicate matches zero rows, A is told it succeeded and A's edit is gone.
- Offer the alternative with its cost attached: return 409 carrying the current version and the revision that won, so the client can re-read and re-apply. Note that automatic retry is not the fix, because a retry re-reads the winner's state and reapplies an intent formed against data that no longer exists.
- Apply an escalation rule you can state: two round trips on the thread, then a call, and the service's owner decides rather than the reviewer. A reviewer who cannot be overruled is a bottleneck with extra steps.
- Close in writing wherever the decision lands, so the next reader finds the reasoning in the code or the ticket instead of in a collapsed review thread.
Follow-up
- Where would you put the test that fails if someone reintroduces the swallowed zero rowcount?
- The author says clients cannot handle a 409. How do you check whether that is true?
- How do you handle the same review comment when the author is more senior than you and in a hurry?
- 01
Describe a time you had to solve a difficult programming bug under a deadline.
- 02
What is your experience with.NET development?
- 03
A colleague's change updates a row with UPDATE resource SET version = version + 1 WHERE resource_id = $1 AND version = $2 and treats an affected-row count of zero as a successful no-op. You read that as a silently lost update; they think returning 200 is friendlier to clients than returning a conflict. Describe how you have handled a review disagreement of this shape: what goes in the comment, when you leave the thread, and who decides. Then write the comment you would leave here, in under 80 words.
Is this an official Resman interview guide?
No. It is PracHub's own research and practice material for the Software Engineer role at Resman. Rounds and questions reflect what candidates have reported, not a process Resman has published, and they change over time. Confirm the current format and scope with your recruiter.
PracHub interview research ↗How difficult are the technical interviews?
The difficulty can vary. While some candidates report straightforward discussions, others face rigorous problem-solving rounds. Prepare for a mix of conceptual questions and practical coding challenges.
PracHub interview research ↗What is the best way to prepare for the technical rounds?
Review your fundamentals in.NET and web technologies. Practice explaining your past projects, specifically focusing on the technical obstacles you overcame.
PracHub interview research ↗Does Resman emphasize culture fit?
Yes. The team values collaboration and communication. Be prepared to discuss how you work within a team and how you handle constructive feedback.
PracHub interview research ↗How long does the process typically take?
The timeline can move quickly once you are in the interview stages. Expect to hear back regarding next steps within a few days of each round.
PracHub interview research ↗Sources & methodology 3 sources ↗
No official company page is cited. Rounds and questions come from candidate reports and PracHub editorial material; each source shows the date it was read.
- 01PracHub interview research ↗
PracHub editorial research into this company and role, maintained with this guide. Candidate-reported, not an employer publication.
PracHub page · Accessed 2026-09-22 - 02PracHub Software Engineer practice ↗
Cross-company practice questions for this role.
PracHub page · Accessed 2026-09-22 - 03PracHub interview preparation framework ↗
The framework the preparation plan follows.
PracHub page · Accessed 2026-09-22