This question evaluates proficiency in end-to-end machine learning system design for recommender systems, including product goal and target definition, feature and training data construction, bias and leakage considerations, model selection, loss/optimization choices, and offline/online evaluation within a personalized game recommendation context.
You are building a personalized game recommender for a consumer app/store. The goal is to recommend a ranked list of games to each user to increase engagement and/or revenue.
Explain, at a practical interview level, how you would design the end-to-end ML modeling approach:
Assume you have standard event logs (impressions, clicks, installs, sessions, purchases) and game metadata (genre, tags, price, ratings).