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Design chat and online chess

Last updated: Mar 29, 2026

Quick Overview

This question evaluates a candidate's ability to design large-scale, real-time consumer systems, testing competencies in scalable architecture, data modeling, API design, storage selection, consistency models, real-time communication, and trade-off analysis.

  • medium
  • Microsoft
  • System Design
  • Machine Learning Engineer

Design chat and online chess

Company: Microsoft

Role: Machine Learning Engineer

Category: System Design

Difficulty: medium

Interview Round: Onsite

Design two large-scale consumer systems: 1. A workplace messaging platform similar to Slack. It should support organizations, channels, direct messages, message history, notifications, file attachments, presence, and search. 2. An online chess platform similar to chess.com. It should support user accounts, matchmaking, live games, move validation, chess clocks, player ratings, spectating, chat, and game history. For each system, discuss requirements, APIs, data model, high-level architecture, storage choices, scaling strategy, real-time communication, consistency model, and major trade-offs.

Quick Answer: This question evaluates a candidate's ability to design large-scale, real-time consumer systems, testing competencies in scalable architecture, data modeling, API design, storage selection, consistency models, real-time communication, and trade-off analysis.

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Microsoft logo
Microsoft
Feb 23, 2026, 12:00 AM
Machine Learning Engineer
Onsite
System Design
5
0
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Design two large-scale consumer systems:

  1. A workplace messaging platform similar to Slack. It should support organizations, channels, direct messages, message history, notifications, file attachments, presence, and search.
  2. An online chess platform similar to chess.com. It should support user accounts, matchmaking, live games, move validation, chess clocks, player ratings, spectating, chat, and game history.

For each system, discuss requirements, APIs, data model, high-level architecture, storage choices, scaling strategy, real-time communication, consistency model, and major trade-offs.

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