This question evaluates a data scientist's ability to define primary and secondary engagement and retention metrics that capture player preference for locally created games and to design credible observational causal analyses when randomized experiments are infeasible.
You are evaluating whether players on Roblox prefer games created by local creators (e.g., creator and player share the same country/region/language). You must:
Assume you can label each game session with whether its creator is “local” to the player, and you have standard engagement and retention telemetry at the session and player level.
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