Keeping Roblox Players Safe in Direct Messages: Contact Rules, Detection, Reporting

Quick Overview

A Roblox product manager question on building safety into private messages between players. It tests harm modeling for a young audience, age-aware contact rules, real-time detection, reporting and enforcement design, and how to balance safety against privacy and social engagement.

Keeping Roblox Players Safe in Direct Messages: Contact Rules, Detection, Reporting

Company: Roblox

Role: Product Manager

Category: Product Design & Strategy

Difficulty: medium

Interview Round: Other

You are a product manager at Roblox, where players can send each other private messages. How would you build safety features into that messaging, and how would you know they are working? ```hint Start from the harms, then place the defenses List the concrete ways one player can hurt another through a private channel and which players are most exposed. Then ask where each defense belongs: before two players can talk, during a conversation, or after something goes wrong. ``` ### Clarifying Questions - Which channels are in scope: one-to-one messages between friends, group chats, private whispers inside an experience, or voice as well? - Should protections differ by age band (under 13, teens, adults), and how reliable is the age Roblox has for each player today? - Which harms worry the team most: grooming and sexual content aimed at children, harassment between peers, or scams such as fake currency giveaways and account phishing? - How much friction is acceptable: may we restrict who can message whom even if social activity drops? ### What a Strong Answer Covers - A harm taxonomy for private messaging, ranked by severity, with the most exposed players identified - Layered protections across the conversation: who can contact whom, real-time content defenses, in-chat controls and reporting, and enforcement - Age-aware defaults, how age is established, and the role of parents - Trade-offs among safety, privacy, false positives and social engagement - Metrics for harm prevalence and response speed, with engagement and accuracy guardrails, and a rollout plan ### Follow-up Questions - How would you detect grooming that builds slowly over weeks of messages that each look harmless on their own? - Parents want to read their teen's messages, and teens want privacy. Where do you draw the line? - Your strictest default for under-13 messaging would sharply cut how much they message friends. Would you ship it, and what would you watch afterward?

Overview: A Roblox product manager question on building safety into private messages between players. It tests harm modeling for a young audience, age-aware contact rules, real-time detection, reporting and enforcement design, and how to balance safety against privacy and social engagement.

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Roblox
Jul 12, 2025
mediumProduct ManagerOtherProduct Design & Strategy
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You are a product manager at Roblox, where players can send each other private messages. How would you build safety features into that messaging, and how would you know they are working?

Clarifying Questions Guidance

  • Which channels are in scope: one-to-one messages between friends, group chats, private whispers inside an experience, or voice as well?
  • Should protections differ by age band (under 13, teens, adults), and how reliable is the age Roblox has for each player today?
  • Which harms worry the team most: grooming and sexual content aimed at children, harassment between peers, or scams such as fake currency giveaways and account phishing?
  • How much friction is acceptable: may we restrict who can message whom even if social activity drops?

What a Strong Answer Covers Guidance

  • A harm taxonomy for private messaging, ranked by severity, with the most exposed players identified
  • Layered protections across the conversation: who can contact whom, real-time content defenses, in-chat controls and reporting, and enforcement
  • Age-aware defaults, how age is established, and the role of parents
  • Trade-offs among safety, privacy, false positives and social engagement
  • Metrics for harm prevalence and response speed, with engagement and accuracy guardrails, and a rollout plan

Follow-up Questions Guidance

  • How would you detect grooming that builds slowly over weeks of messages that each look harmless on their own?
  • Parents want to read their teen's messages, and teens want privacy. Where do you draw the line?
  • Your strictest default for under-13 messaging would sharply cut how much they message friends. Would you ship it, and what would you watch afterward?