Olympic Games Product Concept for Google: Goal, Audience, First Version and Metrics

Quick Overview

A product sense prompt asking a PM candidate to design a new Google product built around the Olympic Games. It tests setting a goal Google would care about, choosing one audience, ranking Olympics-specific pain points, scoping a first version that respects broadcast rights, and defining success metrics.

Olympic Games Product Concept for Google: Goal, Audience, First Version and Metrics

Company: Google

Role: Product Manager

Category: Product Design & Strategy

Difficulty: medium

Interview Round: Other

You are a product manager at Google. Design a new Google product built around the Olympic Games. Decide what Google should want from it, choose whom you are building for and which of their problems you will solve, describe the version you would ship first, and explain how you would judge whether it worked. ```hint Fit the idea to the Games The Olympics are short, packed with simultaneous events, spread across time zones and controlled by broadcast rights holders. Pick one audience first, then ask which of those traits hurts that audience most and which Google asset is best placed to help. ``` ### Clarifying Questions - Should this be a standalone product, or may it be a feature inside an existing Google surface such as Search, YouTube, Maps or Android? - What does Google want most from the Games: more engagement on its own surfaces, new users, ad or subscription revenue, or brand goodwill? - Should we assume Google holds no rights to stream event footage, so the product has to work with schedules, results, licensed highlights and links to the official broadcasters? - Are we designing for people following from home, for spectators traveling to the host city, or for athletes and organizers? ### What a Strong Answer Covers - A goal that explains why Google would invest in an event lasting a little over two weeks, with one metric that judges it. - Distinct Olympic audiences, each with its own problem, and a reasoned choice of which to serve first. - Pain points specific to following the Games, ranked by how often and how badly they hurt the chosen audience. - A concrete first version that uses Google's existing assets and respects broadcast rights, with what is deferred and why. - Success metrics, guardrails and the main risks, including what the product is worth between Games. ### Follow-up Questions - The Games come around every two years, alternating between summer and winter editions, and each lasts a little over two weeks. How do you justify building this, and what happens to it after the closing ceremony? - An official broadcaster's app already shows live results and sends alerts. Why would someone use Google's version instead? - How would your design change if the target were spectators attending events in the host city?

Overview: A product sense prompt asking a PM candidate to design a new Google product built around the Olympic Games. It tests setting a goal Google would care about, choosing one audience, ranking Olympics-specific pain points, scoping a first version that respects broadcast rights, and defining success metrics.

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Google
Nov 21, 2025
mediumProduct ManagerOtherProduct Design & Strategy
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You are a product manager at Google. Design a new Google product built around the Olympic Games. Decide what Google should want from it, choose whom you are building for and which of their problems you will solve, describe the version you would ship first, and explain how you would judge whether it worked.

Clarifying Questions Guidance

  • Should this be a standalone product, or may it be a feature inside an existing Google surface such as Search, YouTube, Maps or Android?
  • What does Google want most from the Games: more engagement on its own surfaces, new users, ad or subscription revenue, or brand goodwill?
  • Should we assume Google holds no rights to stream event footage, so the product has to work with schedules, results, licensed highlights and links to the official broadcasters?
  • Are we designing for people following from home, for spectators traveling to the host city, or for athletes and organizers?

What a Strong Answer Covers Guidance

  • A goal that explains why Google would invest in an event lasting a little over two weeks, with one metric that judges it.
  • Distinct Olympic audiences, each with its own problem, and a reasoned choice of which to serve first.
  • Pain points specific to following the Games, ranked by how often and how badly they hurt the chosen audience.
  • A concrete first version that uses Google's existing assets and respects broadcast rights, with what is deferred and why.
  • Success metrics, guardrails and the main risks, including what the product is worth between Games.

Follow-up Questions Guidance

  • The Games come around every two years, alternating between summer and winter editions, and each lasts a little over two weeks. How do you justify building this, and what happens to it after the closing ceremony?
  • An official broadcaster's app already shows live results and sends alerts. Why would someone use Google's version instead?
  • How would your design change if the target were spectators attending events in the host city?