Windows Product Improvement: Longer Time Between Charges on Every Battery-Powered PC

Quick Overview

A Microsoft product improvement question asking how a Windows product manager would extend battery life across all Windows computers. It tests diagnosing where power goes, separating what Windows controls from what device makers and apps control, prioritizing changes and measuring real-world gains without hurting performance.

Windows Product Improvement: Longer Time Between Charges on Every Battery-Powered PC

Company: Microsoft

Role: Product Manager

Category: Product Design & Strategy

Difficulty: medium

Interview Round: Other

You are a product manager on Windows. Your goal is to improve battery life on all Windows computers, across every device maker rather than one product line. How would you approach this: which users and situations would you focus on, what would you change and how would you measure the improvement? ```hint Where the power goes Drain comes from the hardware, the drivers, the operating system, the apps people run and how they use the device. Separate what Windows controls directly from what it can only influence before you choose what to change. ``` ### Clarifying Questions - Does "all Windows computers" mean every battery-powered Windows device, including models already in people's hands, or only new devices? - Is the goal longer use on a single charge, slower battery wear over the years, or the feeling that the battery lasts the whole day? - Which levers are in scope: Windows itself, Microsoft's own apps, requirements and guidance for device makers, and incentives for app developers? - How much responsiveness or background activity is acceptable to give up while on battery? ### What a Strong Answer Covers - A breakdown of where power is spent, separating what Windows controls from what device makers, drivers and third-party apps control - User segments and usage situations, with a justified focus - Prioritized improvements across the operating system, first-party apps, the device and developer ecosystem and user-facing tools, with performance and compatibility trade-offs - A battery-life metric based on real-world usage data and lab tests, with guardrails for performance, compatibility and security updates - A rollout plan suited to a huge, varied base of devices ### Follow-up Questions - A change extends battery life but makes the PC feel slower when the user comes back to it. How would you decide whether to ship it? - Some of the worst drain comes from third-party apps and drivers. What would you require of, or offer to, those developers and device makers? - How would users notice that their battery life actually improved?

Overview: A Microsoft product improvement question asking how a Windows product manager would extend battery life across all Windows computers. It tests diagnosing where power goes, separating what Windows controls from what device makers and apps control, prioritizing changes and measuring real-world gains without hurting performance.

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Microsoft
Aug 14, 2024
mediumProduct ManagerOtherProduct Design & Strategy
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You are a product manager on Windows. Your goal is to improve battery life on all Windows computers, across every device maker rather than one product line. How would you approach this: which users and situations would you focus on, what would you change and how would you measure the improvement?

Clarifying Questions Guidance

  • Does "all Windows computers" mean every battery-powered Windows device, including models already in people's hands, or only new devices?
  • Is the goal longer use on a single charge, slower battery wear over the years, or the feeling that the battery lasts the whole day?
  • Which levers are in scope: Windows itself, Microsoft's own apps, requirements and guidance for device makers, and incentives for app developers?
  • How much responsiveness or background activity is acceptable to give up while on battery?

What a Strong Answer Covers Guidance

  • A breakdown of where power is spent, separating what Windows controls from what device makers, drivers and third-party apps control
  • User segments and usage situations, with a justified focus
  • Prioritized improvements across the operating system, first-party apps, the device and developer ecosystem and user-facing tools, with performance and compatibility trade-offs
  • A battery-life metric based on real-world usage data and lab tests, with guardrails for performance, compatibility and security updates
  • A rollout plan suited to a huge, varied base of devices

Follow-up Questions Guidance

  • A change extends battery life but makes the PC feel slower when the user comes back to it. How would you decide whether to ship it?
  • Some of the worst drain comes from third-party apps and drivers. What would you require of, or offer to, those developers and device makers?
  • How would users notice that their battery life actually improved?